Game plan
This simple deck is buildable just after the second boss i think, and it destroyed all the story bosses and is pretty good in early ranked too.
The idea is that you want to have early low damage (so try to go face when possible) and then fill the board with low cost card. We want to be in board advantage when we play Galahad, so that the board is massively pumped for a final swing. For the big bodies we play dark omen or BHD on those pumped creatures for board clear. Mind Palace if the match goes over round 9/10 and we inevitably run low on cards.
Rating
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Legendary
Base cards 12 × 2
- Bullseye. Mana 1.
- Reinforcements. Mana 1.
- Bagheera. Mana 2. 1 Power, 1 Health.
- Scarecrow. Mana 2. 1 Power, 1 Health.
- Big Bad Wolf. Mana 3. 3 Power, 3 Health.
- Dark Omen. Mana 3.
- Golden Egg. Mana 3. 0 Power, 1 Health.
- Mind Palace. Mana 3.
- Blow the House Down. Mana 4.
- Galahad. Mana 5. 4 Power, 3 Health.
- Three Musketeers. Mana 5. 2 Power, 1 Health.
- Mowgli. Mana 6. 2 Power, 2 Health.
Deck composition
Computed on all 25 cards in play.
Average cost
3.3
Playable by turn 3
16
cards (cost 3 or less)
Total power
29
per unit 1.9
Total health
27
per unit 1.8
Card types
15 units · 10 spells
Cost ≤2 8 · Cost 3–4 10 · Cost 5+ 7
- Fairy tales7
- Sherwood4
- The Jungle Book4
- Arthurian legend2
- Baker Street2
- Classic literature2
- Land of Oz2
- Other2
3 base cards share Three Not So Little Pigs's saga.
- On Reveal ×11
- Summon ×9
- Deal Damage ×4
- Draw ×4
- Self Buff ×4
- Buff ×2
- Choose ×2
- Destroy ×2
- First Strike ×2
- On Death ×2
- Trample ×1
Top end: Three Not So Little Pigs (7) · Cheapest: Bullseye (1)
Win rate
–
Coming with the official API: win rate, matches and matchups by Legendary.















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