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Three Not So Little Pigs7

Origins deck · Created on October 22, 2026 · Patch 0.7

Glinda & Pigs

by pvgpredator @pvgpredator

CommunityArchetype: Swarm / go wideLadderCompetitiveFunTournament★ Three Not So Little PigsEN

Game plan

Glinda & Pigs focuses on building a wide board and powering it up with spells!

Early game: Play Three Blind Mice, Roo, and cheap units to establish board presence.

Midgame: Play Glinda and use cheap spells to give your units extra Power. Draw cards with Mind Palace and protect your board with Defense Matrix.

Late game: Play Three Not So Little Pigs to spread Trample threats across all three locations. Keep casting spells to make your army even stronger!

Your goal: Fill the board, buff your units, and overwhelm your opponent with powerful attacks!

Rating

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Win rate in recorded games

74% over 134 games · patch 0.7

All win rates →Record yours with OriginsMeta Tracker →

Videos

Testing Pigs + Glinda in Ranked | Origins TCG - Crimson Cup demoYouTubeOpen on YouTubeLoading the video means accepting YouTube's cookies. Privacy
Origins TCG - Glinda & Pigs!!!Twitch · VODOpen on TwitchLoading the video means accepting Twitch's cookies. Privacy

Legendary

Base cards 12 × 2

Deck composition

Computed on all 25 cards in play.

Mana curve Units Spells Legendary
0101822324561728+

Average cost

2.6

Playable by turn 3

20

cards (cost 3 or less)

Total power

17

per unit 1.5

Total health

29

per unit 2.6

25

Card types

11 units · 14 spells

Cost ≤2 18 · Cost 3–4 4 · Cost 5+ 3

Cards by saga
  • Other8
  • Fairy tales3
  • Baker Street2
  • Gothic horror2
  • Hundred Acre Wood2
  • Land of Oz2
  • Myth & folklore2
  • Nursery rhymes2
  • Sherwood2

1 base cards share Three Not So Little Pigs's saga.

Keywords
  • Summon ×5
  • Buff ×4
  • Deal Damage ×4
  • Draw ×4
  • Spell ×4
  • Debuff ×2
  • Destroy ×2
  • Move ×2
  • On Death ×2
  • Rebirth ×2
  • Return ×2
  • Self Buff ×2
  • Shield ×2
  • On Reveal ×1
  • Trample ×1

Top end: Obliterate (9) · Cheapest: Reinforcements (1)

Win rate

–

Coming with the official API: win rate, matches and matchups by Legendary.

For streamers: short link, chat command, OBS overlay, image

Guide

Strengths

Weaknesses

  • Relies on board presence: Glinda's buffs are less effective when you have few units.
  • Vulnerable to board clears: Losing several units at once can significantly slow your strategy.
  • Glinda dependent: Without Glinda, your spells provide less offensive value.
  • Board space management: Too many small units can block spaces needed for your Pigs.
  • Expensive finisher: Three Not So Little Pigs costs 7 mana, so surviving until the late game matters.

Mulligan

Priority keeps:

  • Three Blind Mice — Helps establish your early board.
  • Mummy — Cheap unit to develop early.
  • Roo — Solid early board presence.
  • Glinda — Keep when you already have early units and cheap spells.

Against Aggro: Prioritize cheap units, Axe Throw, and defensive options.

Against Control: Look for Glinda, Reinforcements, and Mind Palace to build a strong board and maintain resources.

Avoid: Keeping Obliterate or too many expensive cards in your opening hand.

Key combos and lines

1. Glinda + Reinforcements

Use Reinforcements to develop your board while triggering Glinda's +1 Power buff. A great way to increase your pressure with a single cheap spell.

2. Glinda + Cheap Spells

Once Glinda is on the board, every spell increases your allies' Power. Chain Defense Matrix, Stroke of Midnight, and other spells to strengthen your entire army before combat.

3. Glinda + Three Not So Little Pigs

Play the Pigs to establish Trample threats across multiple locations. Follow up with spells while Glinda is active to increase their Power and push more damage through enemy blockers.

4. Three Blind Mice + Trash for Treasure

Sacrifice Three Blind Mice to trigger its On Death effect while gaining additional resources. This helps maintain board presence and find more spells.

5. Glinda + Mind Palace

Mind Palace draws two cards and triggers Glinda's Power buff. Use it to find additional spells while strengthening your existing units.

6. Three Not So Little Pigs + Removal

Use Axe Throw, Stroke of Midnight, or Obliterate to remove dangerous blockers and help your Trample units deal damage to enemy barriers.

Matchups

Vs. Aggro / Swarm — Balanced

Contest the board early with Mummy, Roo, and Three Blind Mice. Use your cheap removal to prevent the opponent from gaining too much pressure. Glinda can help your units win trades.

Vs. Midrange — Balanced

Build a wide board and use Glinda's buffs to trade efficiently. Save your strongest removal for dangerous enemy units, then use the Pigs to pressure multiple locations.

Vs. Control — Challenging

Avoid committing every unit at once. Use Mind Palace to maintain resources and try to create a strong Glinda turn before your opponent can remove your board.

Vs. Combo — Depends on Speed

Develop pressure early and use Axe Throw or other removal to disrupt important enemy units. Force your opponent to respond before their combo is ready.

Vs. Three Not So Little Pigs Mirror — Positioning Battle

Manage your board space carefully and prepare for the opponent's Legendary. Glinda's buffs can give your units an advantage, but removal timing and positioning will be important.

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