Theory craft deck
It uses cards that are not in the game today: Run Over, Headless Horseman, John Henry. Their cost, stats and text are the last known ones and may change.
Translated automatically from Italian: card names stay in English, as in the game. Original text (Italian) →
Game plan
Discard big pieces with doppelganger on board or to reanimate them
Rating
–/ 5
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Legendary
Base cards 12 × 2
- Run Over. Mana 1. No longer in the game.
- Stroke of Midnight. Mana 1.
- Headless Horseman. Mana 2. 1 Power, 1 Health. No longer in the game.
- Morgan le Fay. Mana 2. 1 Power, 3 Health.
- Trash for Treasure. Mana 2.
- Golden Egg. Mana 3. 0 Power, 1 Health.
- King Shahryar. Mana 3. 1 Power, 4 Health.
- Doppelganger. Mana 4. 2 Power, 2 Health.
- Captain Ahab. Mana 5. 4 Power, 2 Health.
- Franken Bride. Mana 5. 4 Power, 4 Health.
- Frank's Monster. Mana 6. 5 Power, 4 Health.
- John Henry. Mana 10. 12 Power, 12 Health. No longer in the game.
Deck composition
Computed on all 25 cards in play.
Average cost
3.8
Playable by turn 3
14
cards (cost 3 or less)
Total power
62
per unit 3.3
Total health
68
per unit 3.6
Card types
19 units · 6 spells
Cost ≤2 10 · Cost 3–4 6 · Cost 5+ 9
- American tales6
- Gothic horror5
- Fairy tales4
- Other4
- Arabian Nights2
- Arthurian legend2
- Myth & folklore2
2 base cards share Dr. Frank's saga.
- Discard ×8
- Rebirth ×6
- Summon ×5
- Draw ×4
- On Death ×4
- On Reveal ×4
- Trample ×4
- Graveyard ×3
- Add ×2
- Buff ×2
- Deal Damage ×2
- Debuff ×2
- Defender ×2
- Destroy ×2
- Heal ×2
- Return ×2
- Self Buff ×2
- Shield ×2
- Shuffle ×2
- Spell ×2
- Transform ×2
Top end: John Henry (10) · Cheapest: Run Over (1)
Win rate
–
Coming with the official API: win rate, matches and matchups by Legendary.
No game code until all the cards of this deck are in the game.
Origins TCG














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