Game plan
Heal up and stabilize until you reach the late game. Once you’re at 8 mana, use Forbidden Knowledge once or twice in a row. The opponent should end up with little or nothing left in hand and on the board. From there, it’s usually an easy win with your Spellbook spells and Impundulu.
Rating
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Win rate in recorded games
25% over 4 games · patch 0.7
Legendary
Base cards 12 × 2
- Basilisk. Mana 2. 1 Power, 2 Health.
- Scarecrow. Mana 2. 1 Power, 1 Health.
- Shahrazad. Mana 2. 1 Power, 4 Health.
- Dark Omen. Mana 3.
- Jill. Mana 3. 2 Power, 4 Health.
- Mind Palace. Mana 3.
- Jekyll. Mana 4. 3 Power, 5 Health.
- Searing Light. Mana 4.
- Spellbook. Mana 4.
- Impundulu. Mana 5. 3 Power, 6 Health.
- Tin Woodman. Mana 6. 3 Power, 4 Health.
- Forbidden Knowledge. Mana 8.
Deck composition
Computed on all 25 cards in play.
Average cost
3.8
Playable by turn 3
12
cards (cost 3 or less)
Total power
31
per unit 2.1
Total health
56
per unit 3.7
Card types
15 units · 10 spells
Cost ≤2 6 · Cost 3–4 13 · Cost 5+ 6
- Other8
- Land of Oz4
- Gothic horror3
- African folklore2
- Arabian Nights2
- Baker Street2
- Myth & folklore2
- Nursery rhymes2
1 base cards share Van Helsing's saga.
- Heal ×10
- On Reveal ×6
- Add ×5
- Deal Damage ×4
- Destroy ×4
- Discard ×4
- Draw ×4
- Spell ×3
- Deathtouch ×2
- Choose ×1
Top end: Forbidden Knowledge (8) · Cheapest: Shahrazad (2)
Win rate
–
Coming with the official API: win rate, matches and matchups by Legendary.
Origins TCG













