4Origins deck · Created on October 8, 2026 · Patch 0.7
Van Helsing Control
by alexandre-maia @alexandre-maia
Game plan
The main goal here is total board control and shutdown: locking down opponents' abilities, stopping reveals, preventing heals, and keeping their side of the board completely clear. You gradually eliminate the enemy's cards, and before you know it, they have no cards left in hand while yours is full.
Rating
–/ 5
No votes yet
Legendary
Base cards 12 × 2
- Baby Bear. Mana 2. 1 Power, 1 Health.
- Basilisk. Mana 2. 1 Power, 2 Health.
- Morgiana. Mana 2. 2 Power, 3 Health.
- Shahrazad. Mana 2. 1 Power, 4 Health.
- Ali Baba. Mana 3. 2 Power, 3 Health.
- Dark Omen. Mana 3.
- Mind Palace. Mana 3.
- Puck. Mana 4. 3 Power, 5 Health.
- Searing Light. Mana 4.
- Spellbook. Mana 4.
- Impundulu. Mana 5. 3 Power, 6 Health.
- Ellen Trechend. Mana 8. 3 Power, 3 Health.
Deck composition
Computed on all 25 cards in play.
Average cost
3.5
Playable by turn 3
14
cards (cost 3 or less)
Total power
35
per unit 2.1
Total health
58
per unit 3.4
Card types
17 units · 8 spells
Cost ≤2 8 · Cost 3–4 13 · Cost 5+ 4
- Arabian Nights6
- Other6
- Myth & folklore4
- African folklore2
- Baker Street2
- Classic literature2
- Fairy tales2
- Gothic horror1
0 base cards share Van Helsing's saga.
- Add ×7
- Deal Damage ×6
- Heal ×6
- Discard ×4
- On Reveal ×4
- Spell ×3
- Deathtouch ×2
- Destroy ×2
- Draw ×2
- On Death ×2
- Self Buff ×2
- Trample ×2
- Choose ×1
Top end: Ellen Trechend (8) · Cheapest: Shahrazad (2)
Win rate
–
Coming with the official API: win rate, matches and matchups by Legendary.
Origins TCG











