5Origins deck · Created on September 27, 2026 · Patch Demo · 21 Sep
Spellbook Spellslinger
by taffobackupchina @taffobackupchina
Game plan
Activate the Merlin’s Prophecy + Spellbook combo as early as Turn 2, maintain board control, force the opponent into top-decking, and finish the game in the late game.
Rating
5.0/ 5
1 vote
Legendary
Base cards 12 × 2
- Reinforcements. Mana 1.
- Axe Throw. Mana 2.
- Merlin's Prophecy. Mana 2.
- Sandman. Mana 2. 1 Power, 3 Health.
- Scarecrow. Mana 2. 1 Power, 1 Health.
- Dark Omen. Mana 3.
- Queen of the Night. Mana 3. 2 Power, 3 Health.
- Glinda. Mana 4. 2 Power, 4 Health.
- Spellbook. Mana 4.
- Impundulu. Mana 5. 3 Power, 6 Health.
- Sorcerer's Apprentice. Mana 5. 2 Power, 3 Health.
- Obliterate. Mana 9.
Deck composition
Computed on all 25 cards in play.
Average cost
3.6
Playable by turn 3
14
cards (cost 3 or less)
Total power
27
per unit 2.1
Total health
45
per unit 3.5
Card types
13 units · 12 spells
Cost ≤2 10 · Cost 3–4 8 · Cost 5+ 7
- Other8
- Classic literature4
- Land of Oz4
- Arthurian legend3
- African folklore2
- Myth & folklore2
- Sherwood2
1 base cards share Merlin's saga.
- Spell ×11
- Deal Damage ×6
- Add ×4
- Discard ×4
- Summon ×4
- Buff ×2
- Destroy ×2
- Draw ×2
- On Reveal ×2
- Self Buff ×2
Top end: Obliterate (9) · Cheapest: Reinforcements (1)
Win rate
–
Coming with the official API: win rate, matches and matchups by Legendary.
For streamers: short link, chat command, OBS overlay, image
Guide
Strengths
Late Game
Weaknesses
Struggles against aggro and go-wide strategies.
Mulligan
Mulligan if you don’t have Spellbook in your opening hand
Origins TCG











