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Tournament deck · Conquest · Created on October 5, 2026 · Patch 0.7

Crimson Cup Practice Tournament Line-up

by magicofhandss @magicofhandssAuthor

Translated automatically from Italian: card names stay in English, as in the game. Original text (Italian) →

Game plan

These are the decks I decided to bring to the trial tournament on 3/10. My idea was to bring two control decks so as to get around the ban that would definitely go on one of the two, and that's exactly what happened. The problem, besides the location factor that applies to everyone, was that in order to build two control decks one of them was necessarily weaker than the other; in my case the Van Helsing didn't get great results, and I'm grateful for this experience because I'll be able to learn from my mistakes. Score: 0-2 , 2-0 , 1-2 , 2-0 , 1-2 : total 6 out of 10 -> #32 out of 78

Rating

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Open the three decks in the deck builder

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The three decks

Deck A · Swarm / go wide

1. Pigs Swarm · Three Not So Little Pigs (Legendary)

Role in the set

Super aggressive deck that tries to win in a few turns.

Deck B · Control

2. Van Control · Van Helsing (Legendary)

Role in the set

Control that wins by stalling and finally dealing damage thanks to Impundulu and the spells generated.

Deck C · Control

3. Merlin Control · Merlin (Legendary)

Role in the set

Control that wins by stalling and finally dealing damage with the spells generated (you always try to duplicate Spellbook).

Conquest rules

Three different Legendaries and at least 8 different unique cards between any two decks, as in the Crimson Cup.

  • A and B: 11 different cards
  • A and C: 11 different cards
  • B and C: 9 different cards

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