A match stuck on "waiting"
On 20 September a player reported a match that froze after the combat phase: the screen stayed on "waiting" well past the timer, while everything else was still clickable and the match could still be conceded.
Another player replied that it is a known bug tied to Spellbook and that it should be fixed in "demo season 2 next week". That answer came from a player, not from the team, and at the time it was not an announcement.
Update, 21 September: the first big demo update did arrive the following day. The list of fixes has not been published yet, so we cannot say whether this bug is among them.
The Golden Egg at the Colosseum
On 19 September another player described a combat at the Colosseum location:
- their Golden Egg was broken by Black Knight's On Reveal, which deals 2 damage to the enemy across from it;
- the egg summoned the Golden Goose, a 5/5, in the same space;
- in combat the Goose dealt no damage: Black Knight, a 2/2, survived, and the Goose was left at 5/3.
It looks like the rule developer Fenchurch explained on the forum on 15 September: a character summoned halfway through combat, in the space it lands on, does not attack until the next round. Being summoned does not protect it from damage, which accounts for the 5/3. What the Colosseum adds is not clear yet: the thread has no answer so far.
A rematch button for private matches
The third thread is a request: a "play again" or "rematch" button at the end of a private match, and the option to change decks without leaving the private lobby.
What the team has said so far
The last replies from the team on the forum date back to 16 September: faster animations and the Off With Your Head! bug, and the rework of the boss fight AI.
Source
Cards in this update
Written by Pierluigi Cella
OriginsMeta is an independent project and is not affiliated with Koin Games.
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