4Origins deck · Created on October 25, 2026 · Patch 0.7 · Updated October 26, 2026
Spell Swarm
by JacksRelaxed @jacksrelaxed
Game plan
This is a swarm deck that plays like a combo deck, where you save all of your cheap spells for one or two big turns with Glinda & Sorcerer's Apprentice.
Early game block with Three Blind Mice/Baby Bear and try to set up Sandman for discounted spells.
Mid game set up Glinda/Sorcerer's Apprentice to start buffing units and spawning/growing broomsticks with discounted 0 cost spells from Sandman/Van Helsing.
End Game your finisher is Heroic Charge or removing blockers with Van Helsing's Tools/Stroke of Midnight.
Rating
–/ 5
No votes yet
Win rate in recorded games
50% over 2 games · patch 0.7
Legendary
Base cards 12 × 2
- Defense Matrix. Mana 1.
- Reinforcements. Mana 1.
- Stroke of Midnight. Mana 1.
- Trash for Treasure. Mana 1.
- Baby Bear. Mana 2. 1 Power, 1 Health.
- Sandman. Mana 2. 1 Power, 3 Health.
- Three Blind Mice. Mana 2. 1 Power, 1 Health.
- Big Bad Wolf. Mana 3. 3 Power, 3 Health.
- Mind Palace. Mana 3.
- Glinda. Mana 4. 2 Power, 4 Health.
- Sorcerer's Apprentice. Mana 5. 2 Power, 3 Health.
- Heroic Charge. Mana 6.
Deck composition
Computed on all 25 cards in play.
Average cost
2.6
Playable by turn 3
18
cards (cost 3 or less)
Total power
23
per unit 1.8
Total health
34
per unit 2.6
Card types
13 units · 12 spells
Cost ≤2 14 · Cost 3–4 7 · Cost 5+ 4
- Fairy tales6
- Other6
- Baker Street2
- Classic literature2
- Land of Oz2
- Myth & folklore2
- Nursery rhymes2
- Sherwood2
- Gothic horror1
0 base cards share Van Helsing's saga.
- Spell ×7
- Buff ×6
- Summon ×6
- Draw ×4
- On Death ×4
- Self Buff ×4
- Add ×3
- Deal Damage ×2
- Debuff ×2
- Destroy ×2
- Return ×2
- Shield ×2
- Trample ×2
- Choose ×1
Top end: Heroic Charge (6) · Cheapest: Reinforcements (1)
Win rate
–
Coming with the official API: win rate, matches and matchups by Legendary.
For streamers: short link, chat command, OBS overlay, image
Guide
Strengths
Once your engines are online and you have a few cheap spells in hand there isn't much your opponent can do to stop you.
Weaknesses
Can struggle to finish games if you don't find Glinda.
Mulligan
Always hard mulligan for Glinda, if she's in hand look for Three Blind Mice or Sandman.
Key combos and lines
Ideal opener is Three Blind Mice turn one, Sandman turn two, then Glinda with 0 cost Trash for Treasure on Three Blind Mince + Reinforcements + Van Helsing's Tools turn 3.
Notes and changes
V2 Swapped Big Bad Wolf for Humpty. Still unsure if it's actually better but I enjoy the RNG.














Comments
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