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Deck guides · 6 min read · Updated September 23, 2026

The Trick-or-Treat Legion: how to play the Legion of the Dead deck

The Legion of the Dead list built to be unpredictable: how the Zombie board works, the Golden Egg and Boogeyman combo, the mulligan and the matchups.

Open the deckOpen in the deck builder

The Trick-or-Treat Legion · stats, the game code and star ratings on the deck page

The deck at a glance

1 Legendary + 12 base cards × 2 = 25 cards

Legendary

7Legion of the Dead (Legendary)7

Cards in the deck · 12 × 2

  • 1Bullseye1
  • 1Bagheera1 · 1/1
  • 1Thumbelina1 · 2/2
  • 2Morgiana2 · 2/3
  • 2Mind Palace2
  • 3Asanbosam3 · 5/5
  • 3Golden Egg3 · 0/1
  • 3Flying Monkey3 · 4/1
  • 3En Passant3
  • 4Boogeyman4 · 7/7
  • 4White Queen4 · 3/3
  • 5Impundulu5 · 3/6

The deck in one paragraph

The Trick-or-Treat Legion is an evil list led by Legion of the DeadCard preview: Legion of the DeadSpell · Legendary · Gothic horror7 ManaFill your board with Zombies [2⚔️/2❤️]., published on OriginsMeta on 22 September 2026 by Davdas, a member of the site's staff, and tagged for ladder, competitive and tournament play. Several versions of the Legion deck are going around; this one, in the author's words, wants to raise its unpredictability, putting together cards that "play a trick" on the opponent's board every round. The full list and the charts are on the deck page.

The list

Twenty-five cards: the Legendary plus twelve cards played as two copies each.

Card Cost What it does
Legion of the DeadCard preview: Legion of the DeadSpell · Legendary · Gothic horror7 ManaFill your board with Zombies [2⚔️/2❤️]. (Legendary) 7 Legendary spell: fill your board with ZombiesCard preview: ZombieCreated card · Gothic horror2 Mana2/2 Power/Health (2⚔️/2❤️)
BullseyeCard preview: BullseyeSpell · Sherwood1 ManaDeal 3 damage to ANY character. 1 Spell: 3 damage to ANY character
BagheeraCard preview: BagheeraUnit · The Jungle Book1 Mana1/1 Power/HealthOn Reveal: If I'm on a middle space, I get +2⚔️/+2❤️. 1 1/1; On Reveal on a middle space it gets +2⚔️/+2❤️
ThumbelinaCard preview: ThumbelinaUnit · Fairy tales1 Mana2/2 Power/Health 1 2/2, no ability
MorgianaCard preview: MorgianaUnit · Arabian Nights2 Mana2/3 Power/HealthPrevent ALL On Reveal abilities from happening here. 2 2/3; prevents ALL On Reveal abilities from happening in its location
Mind PalaceCard preview: Mind PalaceSpell · Baker Street2 ManaDraw 2 cards. 2 Spell: draw 2 cards
AsanbosamCard preview: AsanbosamUnit · African folklore3 Mana5/5 Power/HealthOn Reveal: Discard a random even-cost card. 3 5/5; On Reveal discards a random even-cost card
Golden EggCard preview: Golden EggUnit · Fairy tales3 Mana0/1 Power/HealthOn Death: Summon a Golden Goose [5⚔️/5❤️] on this space. 3 0/1; On Death it summons a Golden GooseCard preview: Golden GooseCreated card · Fairy tales3 Mana5/5 Power/Health (5/5) on its space
Flying MonkeyCard preview: Flying MonkeyUnit · Land of Oz3 Mana4/1 Power/HealthOn Reveal: Move ANY other character to a random space here. 3 4/1; On Reveal moves ANY other character to a random space here
En PassantCard preview: En PassantSpell · Other3 ManaMove an ally. Deal damage equal to its ⚔️ to the character across from it. 3 Spell: move an ally and deal its Power to the character across from it
BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. 4 7/7; On Reveal destroys the ally here with the lowest Power, even itself
White QueenCard preview: White QueenUnit · Wonderland4 Mana3/3 Power/HealthOn Reveal: Return ANY character to its owner's hand. 4 3/3; On Reveal returns ANY character to its owner's hand
ImpunduluCard preview: ImpunduluUnit · African folklore5 Mana3/6 Power/HealthWhen I attack, add a Lightning Strike to your hand. Discard it before combat next round. 5 3/6; when it attacks it adds a Lightning StrikeCard preview: Lightning StrikeSpell · Other2 ManaDeal 3 damage to ANY character or barrier. to your hand, discarded before combat next round

Ten units and three spells. The three cheap cards are not filler: this deck needs the board to be its own before the Legendary arrives, because the ZombiesCard preview: ZombieCreated card · Gothic horror2 Mana2/2 Power/Health only fill free spaces.

How the deck wins

Three cards do the damage — BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me., AsanbosamCard preview: AsanbosamUnit · African folklore3 Mana5/5 Power/HealthOn Reveal: Discard a random even-cost card. and ImpunduluCard preview: ImpunduluUnit · African folklore5 Mana3/6 Power/HealthWhen I attack, add a Lightning Strike to your hand. Discard it before combat next round. — and everything else exists to protect them or open the way.

  • BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. is a 7/7 for four mana, which is the best rate in the list, with a catch: on reveal it destroys the ally in its location with the lowest Power, itself included. Put it in an empty lane and it kills itself; put it next to a Golden EggCard preview: Golden EggUnit · Fairy tales3 Mana0/1 Power/HealthOn Death: Summon a Golden Goose [5⚔️/5❤️] on this space. and the Egg dies, leaving a 5/5 Golden GooseCard preview: Golden GooseCreated card · Fairy tales3 Mana5/5 Power/Health on its space. That is the combo the author points at: two cards, a 7/7 and a 5/5.
  • AsanbosamCard preview: AsanbosamUnit · African folklore3 Mana5/5 Power/HealthOn Reveal: Discard a random even-cost card. is a 5/5 for three, and it makes the opponent discard a random even-cost card on reveal.
  • ImpunduluCard preview: ImpunduluUnit · African folklore5 Mana3/6 Power/HealthWhen I attack, add a Lightning Strike to your hand. Discard it before combat next round. turns every attack into a Lightning StrikeCard preview: Lightning StrikeSpell · Other2 ManaDeal 3 damage to ANY character or barrier. in your hand: repeatable damage, as long as you spend it before the next combat.

The Legendary closes the game rather than starting it: at seven mana, Fill your board with ZombiesCard preview: ZombieCreated card · Gothic horror2 Mana2/2 Power/Health takes every free space at once. It is at its best the round after a trade has emptied your side, or into the two locations you were not contesting.

The "tricks"

En PassantCard preview: En PassantSpell · Other3 ManaMove an ally. Deal damage equal to its ⚔️ to the character across from it., Flying MonkeyCard preview: Flying MonkeyUnit · Land of Oz3 Mana4/1 Power/HealthOn Reveal: Move ANY other character to a random space here. and White QueenCard preview: White QueenUnit · Wonderland4 Mana3/3 Power/HealthOn Reveal: Return ANY character to its owner's hand. are what the author means by playing a trick every round.

  • En PassantCard preview: En PassantSpell · Other3 ManaMove an ally. Deal damage equal to its ⚔️ to the character across from it. moves an ally and deals its Power to the character across from it: on BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. or a Golden GooseCard preview: Golden GooseCreated card · Fairy tales3 Mana5/5 Power/Health it is five to seven damage that also repositions.
  • Flying MonkeyCard preview: Flying MonkeyUnit · Land of Oz3 Mana4/1 Power/HealthOn Reveal: Move ANY other character to a random space here. moves ANY other character to a random space in its location: it drags an enemy blocker out of the lane, or brings your own body where the fight is. The space is random, so it is a trick, not a plan.
  • White QueenCard preview: White QueenUnit · Wonderland4 Mana3/3 Power/HealthOn Reveal: Return ANY character to its owner's hand. returns ANY character to its owner's hand: an enemy finisher goes away for a round, or your own Golden EggCard preview: Golden EggUnit · Fairy tales3 Mana0/1 Power/HealthOn Death: Summon a Golden Goose [5⚔️/5❤️] on this space. comes back to be replayed next to a second BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me..

MorgianaCard preview: MorgianaUnit · Arabian Nights2 Mana2/3 Power/HealthPrevent ALL On Reveal abilities from happening here. is the quiet one: in her location no On Reveal happens at all, for either side. Play her where the opponent's On Reveals hurt most — but remember she stops yours too, including BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me.'s.

Mulligan

The author's note is short and clear: BagheeraCard preview: BagheeraUnit · The Jungle Book1 Mana1/1 Power/HealthOn Reveal: If I'm on a middle space, I get +2⚔️/+2❤️. and ThumbelinaCard preview: ThumbelinaUnit · Fairy tales1 Mana2/2 Power/Health are perfect starts alongside BullseyeCard preview: BullseyeSpell · Sherwood1 ManaDeal 3 damage to ANY character., and Golden EggCard preview: Golden EggUnit · Fairy tales3 Mana0/1 Power/HealthOn Death: Summon a Golden Goose [5⚔️/5❤️] on this space. plus BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. can decide the game even from the opening hand. BagheeraCard preview: BagheeraUnit · The Jungle Book1 Mana1/1 Power/HealthOn Reveal: If I'm on a middle space, I get +2⚔️/+2❤️. on a middle space is a 3/3 for one mana; ThumbelinaCard preview: ThumbelinaUnit · Fairy tales1 Mana2/2 Power/Health is a plain 2/2, which at one mana is board presence you do not have to think about.

Round by round

  1. Rounds 1–2: take space cheaply. BagheeraCard preview: BagheeraUnit · The Jungle Book1 Mana1/1 Power/HealthOn Reveal: If I'm on a middle space, I get +2⚔️/+2❤️. in the middle, ThumbelinaCard preview: ThumbelinaUnit · Fairy tales1 Mana2/2 Power/Health wherever you expect to fight, BullseyeCard preview: BullseyeSpell · Sherwood1 ManaDeal 3 damage to ANY character. on anything with three Health.
  2. Round 3: the first threat. AsanbosamCard preview: AsanbosamUnit · African folklore3 Mana5/5 Power/HealthOn Reveal: Discard a random even-cost card. as a 5/5, or the Golden EggCard preview: Golden EggUnit · Fairy tales3 Mana0/1 Power/HealthOn Death: Summon a Golden Goose [5⚔️/5❤️] on this space. in the lane where BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. is going next round.
  3. Round 4: BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me.. Into the Egg if you have it, otherwise next to the smallest body you can afford to lose — and never into an empty lane.
  4. Rounds 5–6: pressure and cards. ImpunduluCard preview: ImpunduluUnit · African folklore5 Mana3/6 Power/HealthWhen I attack, add a Lightning Strike to your hand. Discard it before combat next round. starts producing Strikes; Mind PalaceCard preview: Mind PalaceSpell · Baker Street2 ManaDraw 2 cards. refills the hand. The author is explicit about it: without Mind PalaceCard preview: Mind PalaceSpell · Baker Street2 ManaDraw 2 cards. the deck runs out of cards too early.
  5. Round 7: Legion of the DeadCard preview: Legion of the DeadSpell · Legendary · Gothic horror7 ManaFill your board with Zombies [2⚔️/2❤️].. Every free space becomes a 2/2. Count the spaces before you play it: after a round where you traded a lot it is worth two or three bodies more.

Matchups

Ranked data is not public, so this is OriginsMeta's reading of the lists.

  • Against go-wide decks. The ZombiesCard preview: ZombieCreated card · Gothic horror2 Mana2/2 Power/Health arrive on free spaces, so the wider the opponent is, the less the Legendary does for you. Use BullseyeCard preview: BullseyeSpell · Sherwood1 ManaDeal 3 damage to ANY character. and BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. to open the board first, and keep Flying MonkeyCard preview: Flying MonkeyUnit · Land of Oz3 Mana4/1 Power/HealthOn Reveal: Move ANY other character to a random space here. for the buffed body.
  • Against control decks. AsanbosamCard preview: AsanbosamUnit · African folklore3 Mana5/5 Power/HealthOn Reveal: Discard a random even-cost card.'s discard and ImpunduluCard preview: ImpunduluUnit · African folklore5 Mana3/6 Power/HealthWhen I attack, add a Lightning Strike to your hand. Discard it before combat next round.'s Strikes are the pressure that does not depend on the board surviving. Hold one BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. back after a wipe: a 7/7 for four is the fastest way to rebuild.
  • Against On Reveal decks (for example On Reveal Mid Range, which repeats every On Reveal with MulanCard preview: MulanUnit · Legendary · Ballad of Mulan4 Mana2/4 Power/HealthDouble Attack When an ally On Reveal ability happens, repeat it.). This is where MorgianaCard preview: MorgianaUnit · Arabian Nights2 Mana2/3 Power/HealthPrevent ALL On Reveal abilities from happening here. earns her place: put her in the location where they are stacking abilities, accept that your own On Reveals stop there too, and fight the other two lanes normally.

The weaknesses, in the author's words

Two, from the deck page: Mind PalaceCard preview: Mind PalaceSpell · Baker Street2 ManaDraw 2 cards. is very important, so you do not run out of cards too early, and BoogeymanCard preview: BoogeymanUnit · Myth & folklore4 Mana7/7 Power/HealthOn Reveal: Destroy the ally here with the lowest ⚔️, even if it's me. needs a valid target, or MorgianaCard preview: MorgianaUnit · Arabian Nights2 Mana2/3 Power/HealthPrevent ALL On Reveal abilities from happening here.. The second is worth repeating: the 7/7 body is only good if something else in that location has less Power. The Golden EggCard preview: Golden EggUnit · Fairy tales3 Mana0/1 Power/HealthOn Death: Summon a Golden Goose [5⚔️/5❤️] on this space. is the cheapest insurance, the ZombiesCard preview: ZombieCreated card · Gothic horror2 Mana2/2 Power/Health from the Legendary are the late-game one.

Where to go next

  • The deck page has the list with the charts, the author's notes, “Open in the deck builder” and the game code (KGBLDC…).
  • Card stats are those of the Demo 2.0 with the 21 September patch.

Frequently asked questions

What does Legion of the Dead do?
It is a 7-mana Legendary spell: it fills your board with Zombies (2⚔️/2❤️). One card, every free space taken.
What is the Golden Egg and Boogeyman combo?
Boogeyman is a 4-mana 7/7 whose On Reveal destroys the ally in its location with the lowest Power, even itself. Golden Egg is a 0/1 that summons a 5/5 Golden Goose on its space when it dies: put the Egg down first, and Boogeyman's ability turns it into a Goose instead of killing your own body.
What do you keep in the mulligan?
Bagheera and Thumbelina, ideally alongside Bullseye. The Golden Egg plus Boogeyman pair is worth keeping in the opening hand too.
Why is Mind Palace important?
The deck empties its hand quickly: without the two cards Mind Palace draws, you run out of plays before the Legendary lands.

Written by Pierluigi Cella

OriginsMeta is an independent project and is not affiliated with Koin Games.

Related

  • 7Legion of the Dead (Legendary)7
  • 1Bullseye1
  • 3Flying Monkey3 · 4/1
  • 3Golden Egg3 · 0/1
  • 3En Passant3
  • 4White Queen4 · 3/3
  • 3Asanbosam3 · 5/5
  • 2Morgiana2 · 2/3
  • 2Mind Palace2
  • 1Thumbelina1 · 2/2
  • 5Impundulu5 · 3/6
  • 1Bagheera1 · 1/1
  • 4Boogeyman4 · 7/7